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  • Fixed elements can be determined in your application via the six options. You can choose from:

    • Nothing

    • Back button

    • Breadcrumb: only relevant when you divide modules into 1 or more submenus

    • Home button: only relevant when you divide modules into 1 or more submenus. When there is only one, a back button works the same.

    • Language button

    • Title: this is the application title that you enter in the basic info

    • Logo
      Each of these elements can only occur in 1 place and will be visible in all underlying modules and submenus.

    • Reachability

  • Style: determine the styling of the application menu. There is only 1 choice at the moment.

  • Logo: add the logo here, which can be placed in 1 of the six positions.

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In order to place items below one another in the hierarchy, you can drag them to the right. The more an item is to the right, the deeper the item's level.

Reachability

We are committed to creating an inclusive digital environment, and the Reachability feature is a significant step toward achieving that goal. We look forward to providing you with an enhanced and accessible user experience in the near future. Stay tuned for updates!

Visitors can enhance their accessibility by lowering the top half of the screen, making content easily reachable. Content creators have the flexibility to enable this feature across various applications, ensuring a more inclusive and convenient experience for all users.

How It Works:

  1. Navigate to application settings.

  2. Locate and activate the Reachability feature in the dropdowns

  3. Enjoy the convenience of a lowered top half of the screen.

  4. Easily access content within arm's reach.

  5. Portrait screens only

Benefits:

  • Improved accessibility for users with varied physical abilities.

  • Content creators can enhance the inclusivity of their applications.

  • Effortless activation and deactivation of the Reachability feature for user convenience.

We are committed to creating an inclusive digital environment, and the Reachability feature is a significant step toward achieving that goal. We look forward to providing you with an enhanced and accessible user experience in the near future. Stay tuned for updates!

Add module

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  1. Click on ‘Add module’

  2. Select a module from the drop-down menu
    Attention: lobby experience, digital signage and media show are modules that cannot be combined with other modules, as these are not touch modules.

  3. Click on ‘add module’

  4. The module will now be added in your tree structure under the item that was selected

  5. Enter additional information in the ‘module configuration’

    1. assign a thumbnail to your menu button
      Optimal resolution: 324px x 324px

    2. assign a title to your menu button in the available languages

Add submenu

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  1. Click on ‘Add submenu’

  2. The submenu will now be added in your tree structure under the item that was selected

  3. Enter additional information in the ‘submenu configuration’

    1. Internal work name: to know for yourself what it is about, if you don’t want to use a title

    2. assign a thumbnail to your menu button
      Optimal resolution: 324px x 324px

    3. assign a title to your menu button in the available languages

  4. A submenu can be opened or closed via the ‘folder icon’

Attention: when you delete a submenu, you automatically delete all underlying modules

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Via this action, you can activate a new key point from within an application.

  1. Click on ‘add key point trigger’

  2. Enter additional information in the ‘key point trigger configuration’

    1. assign a thumbnail to your menu button
      Optimal resolution: 324px x 324px

    2. assign a title to your menu button in the available languages

    3. Select a scenario. This selection should be the same scenario in which your application will be used

    4. Select a key point within the selected scenario. You can only choose from the active key points. Key points with a ‘hold’ are also filtered from the options.

    5. Select type of trigger (only for physical installations)

      1. on local device: only that device where this application is running will change

      2. on the exhibit: the whole exhibit where this device is part of, will change (when other devices are defined in the next keypoint)

      3. on all exhibits in the scenario: all the exhibits will change (when other devices are defined in the next keypoint)

Attention: if you select a different scenario than in which the application will be active, the key point trigger will not activate anything.

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