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Model name: internal work name
Model thumbnail: miniature image that is used for navigation between different models
(Optimal resolution: 94px x 94px)Model background: the background ‘space’ in which you move the model
(optimal resolution: depending on the base)General model info: text and title as general information of the model itself, to be added in any language
Model file: initial 3D model
Exploded model
3D interactive map supports a normal view of the model and an exploded view. The exploded view is normaly used to show a disassembled version of your model.
The exploded view is NOT a seperate model, you can only move existing parts of your model in the exploded view.
Defining the position of the exploded position and rotation of an element is done by:
Adding a child with the name exploded
Move that child so it’s position and rotation is the desired position/rotation of the parent
The mesh that is attached to the child will never be shown. The parent mesh will just be moved/rotated to this position.
Uploaden 3D model
Supported file format: .glb
Should you create a model by using SketchUp:
Plugin to be used: https://extensions.sketchup.com/extension/052071e5-6c19-4f02-a7e8-fcfcc28a2fd8/gltf-exporter After which you will have the following export option in SketchUp:
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This way you can create a GLB file (it also contains textures). You can also preview GLBs in window Windows with Paint3d.
Only .jpg and .png files may be used as textures in the 3D model (no .psd or .bmp files)
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