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  • Model name: internal work name

  • Model thumbnail: miniature image that is used for navigation between different models
    (Optimal resolution: 94px x 94px)

  • Model background: the background ‘space’ in which you move the model
    (optimal resolution: depending on the base)

  • General model info: text and title as general information of the model itself, to be added in any language

  • Model file: initial 3D model

Exploded model

3D interactive map supports a normal view of the model and an exploded view. The exploded view is normaly used to show a disassembled version of your model.
The exploded view is NOT a seperate model, you can only move existing parts of your model in the exploded view.
Defining the position of the exploded position and rotation of an element is done by:

  • Adding a child with the name exploded

  • Move that child so it’s position and rotation is the desired position/rotation of the parent

  • The mesh that is attached to the child will never be shown. The parent mesh will just be moved/rotated to this position.

Uploaden 3D model

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This way you can create a GLB file (it also contains textures). You can also preview GLBs in window Windows with Paint3d.

  • Only .jpg and .png files may be used as textures in the 3D model (no .psd or .bmp files)

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